Every ramp has to be remade, every graphic has to be redone/retouched, physics have to be redone. Actually, you have to remake/recode a whole new table on Future Pinball. A good comparison is playing Medieval Madness on VPX, then saying that it would be simple to just "port" it over to Future Pinball. Making a pinball game in a new engine is basically remaking the whole table again, it's essentially a different game, that looks similar. Those games are all in Unreal engine and can't be released on PC yet simply because there is no PC game released that can play them.Īlso, you use the term "simply" porting. Also, the new tables that were released in Star Wars VR. I'm assuming that most of the tables that have been released on Apple Arcade will be released (hopefully in March) in the new FX game. Putting their game in Unreal is smart and will pay off, for them and their fans, in the long run.Īlso, there are actually a ton of new tables, they are just not ready for PC. ![]() ![]() In other words, the new game is not meant to sell the same tables again, but to be the future for new tables for years to come. It seems more like there have been less tables because they are making the new game. You're assuming that they need to make the new game because they're not making any new tables. I don't think you're reading the situation correctly. There's also an argument to be made about the importance of game preservation. Old games don't become irrelevant after a decade, many people still play games that are way older than that. I think the "right" thing to do would have been to keep allowing downloads for players who bought the game.Īlso your argument about the game being over a decade old is moot. Zen Studios did not have to delist the game. But the point is that it doesn't have to be this way. I know this seems like a trivial thing to complain about. There are a few tables I really miss from FX and FX2. I really don't see the point in defending them on this.Īnd yes, it does suck to lose the things you enjoy. People are allowed to call out any companies that do this, especially for games that can be played offline like Pinball FX2. That might be legal but it doesn't make it right. Companies can then delist a game - denying access to paying customers and then ignore their complaints. Digital games can be really convenient in some ways but their terms and conditions are made to be very limiting. It's only now with digital licenses that we don't really own anything. You owned a physical disc or cartridge, and that means you owned that game forever. It wasn't that long ago when physical games were the norm. Maybe the reason you are so butt hurt is because your head is firmly lodged up it.Īll video games come and go with time. You act as if it’s a complete anomaly for a game to get remastered and charged for again. PinFX is not just a simple retread of FX3, as their are going to be many things added. So lemme guess, when Naughty Dog came out with the Nathan Drake collection, porting Uncharted 1-3 from the PS3 to the PS4, they should have just given it to those of us that had previously purchased? I mean all they did was a graphics enhancement and an update to controls for the first one, easy stuff, right? And now that they are bringing the entire collection over to the PS5 and PC, that should be given to us too? I mean it surely only took them minimal man hours and time to do so, eh? I mean, they too killed all patches and online multiplayer servers for the PS3 editions.Īs much as you want to claim corporate greed, Zen has been reinvesting in itself, doubling the size of its pinball division so they can bring even more to their players. For someone claiming to have been in the games industry for ten years, you seem to have a pretty shallow understanding of the business side of things and what is necessary to keep a game relevant to the demands of today’s players. Steam is also not abandoned, it’s just gonna be a year behind. ![]() ![]() The big difference is that ALL tables will be using the Williams Pro physics, something none of the Zen originals had before.įX3 is not abandoned, all your purchases will still be playable. The physics engine is not changing, Zen is bringing what they have developed in FX3 into PinFX. This is something FarSight failed to do with The Pinball Arcade and was a reason it became bug riddled. They have squeezed as much as they could out of it, but for the sake of the future of the game, it made sense to switch engines and go with one from an engine developer like Unreal or Unity. Zen has stated they are a games software developer, not a game engine developer. They’ve been using the same game engine since 2009, the PX engine, that they developed themselves.
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